"LightmappedGeneric"
{
	// Original shader: BaseTimesLightmapAlphaBlend
	"%compilepassbullets" 1
	"$alphatest" 1
	"$detail" "detail/detail_noise1"
	"$detailscale" 2.5
	"$basetexture" "halflife/{duct_vnt"
	"$surfaceprop" "metalgrate"

	"$texscale"	4
	"$baseTextureOffset" "[0.5 0.5]"
	"Proxies"
	{
		"TextureTransform"
		{
			"translateVar" "$baseTextureOffset"
			"scaleVar"     "$texscale"
			"resultVar"    "$baseTextureTransform"
		}
	}
}
